merab
célébrer ce mois des l'histoire noirs. j'ai utilisé une caractère noir. elle est une prêtresse de horus re. elle s'appelle merab. basics appearance: une femme africaine avec des large afro cheveux noire. traits: spends most of her time alone cooking or preparing food. profession: cook. disadvantage: has mulhorandi prejudice (just a bit) histoire merab was born to a woman of high descent named n'dambi (house of helcaliant) who was disgraced for bearing a child outside of the divine line. n'dambi was sent to seclusion in a provincial temple in koptos, never to come back, where she gave birth and died from complications. the temple took in merab as one of their own. she lived and learned the ways of worshipping horus-re. she became a priestess at the age of fourteen. she is very scholarly enjoying academic discussions on philosophy, magic, culture, society, and history. she also loves to cook. though a direct descendant of the sun god (horus-re), she remained humble and down to earth. over the years, she has learned to accept her uniqueness, of being half elven and half divine. .
histoire récent house rivalries and the evil workings of the Fangs of Set has demoralized the fabric of mulhorandi society. the mob incited into a rebellion against the nobility. the line of pharoahs have been brutally murdered. anyone with royal blood is sent to the guillotine. the empire has fallen. the temple council at koptos, fully knowing of merabs heritage, has sent her on a political asylum to the rock of bral for her own safety. a few days of her arrival on the rock, she heard the most distressing news of the temple being sacked. noone survived. a new beginning from royal to refugee, alone, merab sought employment at the shipyard, as a cook in a canteen to better keep tabs on traffic and gossip. especially the ones from her former home. a trip back to mulhorand will be fatal for now. few public transports would want to go there anyway. goals return to mulhorand. reestablish the balance that has existed between the houses. ce dessin de merab est par edi.magical items
1. rod of thunder and lightning 33,000 gp.
2. elven chain 4150 gp
3. pearl of power (3rdlvl) 9000 gp
4. periapt of wisdom 16000 gp
5. silver raven 3800 gp
horus re the sun god of annu. pharoah of gods. greater god of heliopolis. portfolio: sun and kings. alignment: lawful good. symbol: ankh on a solar disc. worshipper alignment: any good. good domain granted power: cast good spells at +1 caster level. 1 protection from evil: +2AC and saves, counter mind control, hedge out elementals and outsiders. 2 aid: +1 attack, +1 saves against fear, 1d8 hp +1/lvl (max +10). 3 magic circle against evil: 10-ft.radius, 10min/lvl. 4 holy smite: damages and blinds evil creatures. 5 dispel evil: +4 bonus against attacks by evil creatures. sun domain granted power: can perform a greater turning against undead 1/day. 1 endure elements: exist comfortably in hot or cold environments. 2 heat metal: make metal so hot it damages those who touch it. 3 searing light: ray deals 1d8/2lvls, more against undead. 4 fire shield: creatures attacking you take fire damage; you’re protected from heat or cold. 5 flame strike: smite foes with divine fire (1d6/lvl).favorite spells
level 0 = 7: detect magic(1), purify food and drink(5), light(1)
level 1 = 5: santuary(2), summon m4(1), entropic shield(1), p-evil(1)
level 2 = 5: aid(1), hold person(1), silence(2), shield other(1)
level 3 = 4 + 1(pearl): mc-evil(1), wind wall(1), p-energy(1), summon m3(1)
level 4 = 3: holy smite(1), fire shield(1), summon m4(1)
level 5 = 2: flame strike(2) or +hallow(1) or gcommand(1)

